PC Game Dev Studio backed by Coffee Stain
Göteborg Sweden
ABOUT
At Box Dragon, we combine our creativity to build immersive PC games. With a shared passion for crafting experiences, we've gathered a team here in Gothenburg to develop our first title.
THE TEAM
Kevin Chang
Game Director
From the faraway land of New Jersey, USA. Loves StarCraft and can’t stop rambling about good design of all sorts. Designer of countless board games and mods plus Critical Mass, a mech dueling board game published by Arcane Wonders.
Before founding Box Dragon with Karl, served as systems designer at Stunlock Studios and product owner of Battlerite’s live operations.
Karl Bergström
Tech Director
Local programmer guy. Super passionate about open source, Rust and game development tools. Big on systems thinking and curious about all parts of game making.
Before founding Box Dragon with Kevin, shipped games at Stunlock Studios for nearly a decade, most notably as Technical Director for Battlerite.
Aleks Nikonov
Art Director
From Russia with love. Loves retro games and arthouse movies. Very passionate about worldbuilding and storytelling for games. Did art for Allods Online, Skyforge MMO and loads of freelance work here and there.
Before joining Box Dragon, worked for Riot Games as senior character and environment concept artist.
And more! See the entire team on our About page.
JOBS
While we have no available positions currently, feel free to send in an open application.
Box Dragon is fueled by Coffee Stain